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The game also features gacha elements, such as in the production and heavy production of T-Dolls and equipment, or in the Dormitory with costumes and furniture sets for the T-Dolls on a time-limited basis with several sets and costumes being available for a limited time, before another few sets and costumes are revealed and added. Gameplay progresses by playing on the campaign missions, logistic support missions, or combat simulations to level up each T-Doll. Players also have the option of withdrawing specific echelons from the mission altogether if they wish. Battles are for the most part automated, although the player can activate the T-Dolls' special abilities manually if wanted, or order them to different spots in formation (which the player can organise out of battle to be set as the default formation when entering a battle) or to withdraw in order to conserve health or resources).
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Battles are a mix of turn-based strategy puzzles on a set map with enemies that can move about, random item nodes and heliports/command nodes, from which the player can summon their own echelons, or support echelons, which are echelons that the player's friend sets on their profile to be used by others, and real-time battles with enemy echelons. The player plays as a newly recruited commander of an area who commands the T-Dolls in battle, and organises the echelons as well as the T-Dolls' wellbeing.
#ACE COMBAT 3 ANDROID#
Girls' Frontline is a moe anthropomorphism game in which the player controls echelons of android characters, known in-game as "T-Dolls" or "Tactical Dolls", each of which represents a real-world firearm.
#ACE COMBAT 3 SERIES#
Between missions, the story is progressed through a series of cutscenes. Additionally, the player as squadron leader will be asked to make decisions ("Yes/No") while flying in the air. This allows the player to better coordinated group attacks as well as giving each wingman a personality of their own. A new feature from previous Ace Combat games, is the concept of Wingmen and being able to issue simple orders to them in the air. Regardless of the mode chosen, once in the air the player will have control over speed, direction, altitude, gun cannon, missiles and special weapon of their aircraft. There are 32 missions in the main campaign mode, while an additional "arcade" mode puts the player in the role of Mobius One (from Ace Combat 04: Shattered Skies) as he faces endless waves of enemy attacks. Like other Ace Combat games, each mission is determined by a level briefing and objectives. While the international version still received critical acclaim for its gameplay and graphics, the decision to remove most of the plot was heavily criticized by Western critics and gamers, since Namco initially advertised that the Western release would featured all the content seen in Japanese version.Ace Combat 5: The Unsung War is a first person air combat and flight simulator. To accommodate for the Japanese plot not being translated, all story related voice acting and cut-scenes were removed, along with the plot being rewritten to a more basic story with no voice acting. While Namco never officially explained why this occurred, many speculated it was due to sales being lower than expected for the Japanese release, along with the impending release of the PlayStation 2. English voice acting was planned and started recording in the early stages, but Namco cut the funding for the translation efforts. While nothing was changed from the overall gameplay, its campaign was stripped down to a 1-disc 36 mission campaign with no branching paths. The international version of Ace Combat 3 was released in 2000. It also featured fully voiced anime cut-scenes, along with in-game radio chatter. The Japanese version of Ace Combat 3 released in 1999 featured a lengthy 2-disc campaign of 52 missions that were split among different paths depending on in-mission decisions, along with multiple endings and multiple factions for the player to join. The game is notable for having two radically different releases for the Japanese and Western markets. The third installment in the Ace Combat series of console flight simulation games, Electrosphere takes the contemporary setting of the first two games into a story set in the mid-21st century, involving a war between multinational corporations. Ace Combat 3: Electrosphere ( エースコンバット3 エレクトロスフィア, Ēsu Conbatto San Erekutorosufia) is a flight simulation game made by Namco for the PlayStation game console.